- 1 0.3.2010.02.14.ALPHA
- 2 0.2.2009.12.22.ALPHA
- 3 0.2.2009.12.15.ALPHA
- 4 0.2.2009.08.19.ALPHA
- 5 0.2.2009.06.29.ALPHA
- 6 0.2.2009.04.18.ALPHA
- 7 0.2.2009.04.08.ALPHA
- 8 0.2.2009.03.15.ALPHA
- 9 0.2.2009.03.12.ALPHA
- 10 0.2.2009.03.11.ALPHA
- 11 0.2.2009.03.10.ALPHA
- 12 0.2.2009.01.31.ALPHA
- 13 0.2.2009.01.19.ALPHA
- 14 0.2.2009.01.14.ALPHA
- changed nick following to wait 90 seconds before applying nick-change rights to help fight against nick take overs...
- TO FIX: Need to do pre-verify across if the new nick is her nick or not...
- Added Nick verification token to the account lists... should aid in above once is applied across all users.
- did more modifications to comdeedroutine aspects
- minor cosmetic repairs
- Did realignment of routines within the core subs
- CORE1 - 5793 lines, 151.4k - silvie main actions etc
- CORE2 - 3026 lines, 80.8k - LOLITACHI main routine
- CORE5 - 1432 lines, 36.1k - Related to !orderstkr !orderloli adaptive rank,
- "Script1" - 138 lines, 2.7k - scratch pad to fix change over errors
- "script2" - 66 lines, 1.0k - stock changer scratch pad
- USERHASHSAVE - 43kb - basically working data of users that is in memory
- TOUHOUHASH - 15kb - touhou commodities working data
- lolilog - 673kb - logging of lolitachi game
- loligamehash - 846kb - Primary working data of all lolitachi
- loligamehash2 - 22 kb - striker commodities working data
- loligamehash3 - 2 kb - lolilotto file
- silvietext.ini - 15kb - all the silvie text commands
- users.ri - 15k - rizon users databas
- users.lc - 8k - lc users database
- users.ri.db - 5kb - backup data hash
- users.lc.db - 21 - backup data hash
- silvieact.ini - 16kb - silvie actions database.
- touhou.ini - 4kb - original touou start data
- stkr.ini - 4 kb - original stkr start data
- loligame.ini - 7 kb - configuration for lolitachi.
Mostly pretrains to Lolitachi
- Cloned "stkrdata" to "commoditydata"
- altered "commoditydata" so first input specifies commodity
- Cloned "lolideedroutine" to "comdeedroutine"
- altered "comdeedroutine" so first input specifies commodity
- changed all links from the pre-clone to post-clone
- removed the pre-clone from script.
- Loliquick, LoliComd, LoliComdName (all unit manipulation) now are purely .ini based.
ALL ITEMS MENTIONED BELOW MAINLY PRETAIN TO LOLITACHI
- Removed Duplicate Striker Setup Routines (removing old method)
- Removed Striker Fight Stuff... not going to work on it anymore.
- Removed Lolitop5two ... something that never worked right anyhow.
- Removed LoliRankIt
- Removed StkrList (Note to Self: Add to StkrDeedRoutine)
- Removed StkrNeko (the last reset tool)
- ListRank modified but still operational
- Removed SakuyaTrade
- Removed LoliLogger "GET" routine (DCC just didnt work)
- Removed DieNowOkay
- Removed Lolibanktwo <- the testing commodity trading system
- Removed Lolidice
- Removed LoliLoan
- Removed LoliCleanUp (See LoliMakeItSo)
- Removed LoliTax and LoliIRS (such crazy ideas I had)
- Moved $roundup from Core File 5 to Core File 2
- Removed Core File 3 completely
- Removed Core File 4 completely
- Added Number formatting to !VALUE and !LOLIBANK (trade)
- Changed the wording/response to !value (in terms of "rank" for network/bank/world)
- Replaced hard-coded game start up values (115 lines) to ini loading (45 lines).
- Replaced hard-coded network values (41 lines) to ini loading (12 lines).
- Corrected GLOBAL market value, and values for each network.
- Trading of Strikers to Bank re-engaged
Items to work on:
- Allow Rank Look Up
- Fix Adaptive Ranking system
- Fix the way next-rounds are calculated.
- Run Default start test to see if it even works.
- Fixed bug where I couldn't start a thing with anything other than close friends on !teachsilvie text command
- Fixed a file call error in the text process
- Added Wildcard for TEXT COMMAND
- Added wildcard reading.
- lolitachi: lolibank rate change
- lolitachi: lolibank exchange changing
- lolitachi: added orderstkr ... and transfer striker command
- various other bug fixes
silvie-core: 5197 lines, 134 kb
lolitachi-core: 2535 lines, 69 kb
disabled-striker-fight: 1152 lines, 34 kb
lolinameroutine: 204 lines, 4 kb
lolitachi-testscript: 727 lines, 17 kb
- Reworked all of the Striker part of the LOLITACHI script
- Reorganized the LOLITACHI main script
- Put in Adaptive ranking (still need to go in an put in a few re-runs periodically and reactivate all of the ranking information)
- A number minor fixes to other operations
PRIMARY SCRIPT 5092 LINES, 131.7k
LOLITACHI PRIMARY SCRIPT: 2262 LINES, 63.4k
LOLITACHI STRIKER(FIGHT) SCRIPT: 1152 LINES, 34.5k (currently inactive)
LOLITACHI LOLINAME SCRIPT: 204 LINES, 4.6K
LOLITACHI Adaptive Ranks Scratch Pad Script: 298 LINES, 6.1K
Userhash: 27.4k LolitachiGameHash1: 619k lolitachigamehash2: 8.14k moedatabase: 30.7k actiondatabase(oldstyle) 12k textdatabase(newstyle) 2k userdatabases: L 6kb + 6kb R 4kb + 9kb
- moved !TeachSilvie to a subroutine
- Removed some useless code
- moved lolitachi finders to the loli-tachi code
- minor cleanups and fixes.
- core code now 1800 lines ... still need to compact.
- still need to move the actions database to the new format.
PRIMARY SCRIPT: 5027 lines, 129.8k
SILVIE MARKET SCRIPT: 2261 lines, 64.2k
SILVIE STRIKER SCRIPT: 1147 LINES, 34.5k
- Fixed weather for sleep and added -q mode.
- User-hash-save issues have been resolved (again, I think)
- Removed the MSX-Exchange capture information... since it was getting less and less valuable.
- Added the Silvie-Loli Market.
PRIMARY SCRIPT: 5217 Lines, 134.5k
SILVIE MARKET SCRIPT: 1921 Lines, 57.7k
SILVIE STRIKER SCRIPT: 340 Lines, 10.7k
Total code: 7478 lines, 202.9k other files: 26 files, 273k
- Add MSX interface routines... just because.
- Note: Poll really needs to be rewritten.
- NOTE: !lfriend is malfunctioning ... needs to be corrected. USE WITH CAUTION
- NOTE: Cleanup on Isle 1!
5409 lines 142.6 kb
- Corrections to Text Teach
- Corrections to Text Response
- Correction to UNFRIEND routine
- Correction to a database handler .. maybe the cause of the long-term corruption recently seen?
- Text Teach Help written (need to rewrite base help screen)
- Allowed goshujin to end polls
4932 lines 128.3 kb
- Consolidatd Silvie Confusion Response for Text and Actions
- Programmed the teaching for text actions.. . HELP FILE IS NOT WRITTEN.
4853 lines 125.4 kb
- More tweeks to hash table
- added rudamentery HIDE and SEEK game
- removed old silvietxt.txt version of question response.
- put in baseline work for PHASE 1 adaptive response for TEXT (which is a more advanced version than the action response system.. which I intend to retrofit at some point)
lines 4697 primary reference line 1256 size 121.6 k
- Fixed Database stuff
- Fixed lastchan!
- Fixed database copy issues related to the great hash-crash
- Silvie now remembers your weather if you want her to.
- added /silviechannel to (j) join and (q) quit channels. and (c) chanuseset them ... need to js and qs for specail channels
- database added aliascleanup appears to work.
- nickchanges copy address like they are supposed to now!
- Chanuseset pulls addresses as its supposed to now... wow!
- Editing by Selkrik and Euronymous
- removed hashtext function
- nickhandle lastchan now on hash only
- get changed to hash only
- set changed to hash only
- lookup/find changed to hash only